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Devlog

2026

Set as Main Scene
·205 words·1 min
Wherein the protagonist wishes he had searched for a solution to a workflow irritation earlier.
Burst of Nails
·65 words·1 min
Wherein the protagonist collapses dozens of timelines into a single one for the purposes of nail trajectory testing.
Cycles in the Build Graph
·455 words·3 mins
Wherein the protagonist accommodates more complex builds in a graph data structure.
Prying Nails is a Graph Problem
·602 words·3 mins
Wherein the protagonist sets up a new data structure so Manley can pry nails and break up builds.
The Unstoppable Carousel
·291 words·2 mins
Wherein the protagonist handles input differences from keyboards and game controllers.
Quest Selection Carousel
·58 words·1 min
Wherein the protagonist takes a cue from card games to implement a satisfying carousel animation.
Targeting Weirdly-Shaped Objects
·320 words·2 mins
Wherein the protagonist implements an intuitive build piece selection system.
The Bookcase is Too Big
·30 words·1 min
Wherein the protagonist nails a plank onto a bookcase and converts it to a better-looking bookcase.
Just Spawning a Lot
·6 words·1 min
Wherein the protagonist picks out pieces of wood from the recycling bin and tosses them everywhere.
Bow Ties x Rectangles Facepalm
·76 words·1 min
Wherein the protagonist discovers a silly mistake through some visual debugging.