Devlog
2025
Advent of Code Day 9 Troubleshooting
·861 words·5 mins
Wherein the protagonist doesn’t know whether to laugh or cry when he finally figures out what was wrong with his code.
Advent of Code Catchup
·2045 words·10 mins
Wherein the protagonist catches up on four days of solving little programming puzzles.
Rotating Mirrors, Snappy and Fine
·212 words·1 min
Wherein the protagonist prototypes a rotation UI that solves all his problems but creates still more.
Notes on Preloading GPU Particles
·207 words·1 min
Wherein the protagonist observes some weird behaviour when trying to preload GPU particles in Godot.
The Culprit
·287 words·2 mins
Wherein the protagonist hones in on the root of the of freeze / hang issue in Unearthed.
Grouping Laser Levels
·625 words·3 mins
Wherein the protagonist sets up a convenient method for the protagonist to organize levels.
Progress Bars on Sensors
·181 words·1 min
Wherein the protagonist redesigns sensors to give players a better indication of their state.
More and More Laser Puzzles
·215 words·2 mins
Wherein the protagonist expands storage for the ballooning number of game levels.
RGB Laser Targets and Dichroic Mirrors
·290 words·2 mins
Wherein the protagonist shoots lasers at multi-coloured golf balls.
Organizing an Abundance of Levels
·328 words·2 mins
Wherein the protagonist learns from Patrick Traynor the importance of level management tools.