Skip to main content

Devlog

2026

Vancouver Global Game Jam!
·815 words·4 mins
Wherein the protagonist teams up and makes a two-player game in 48 hours.
A Particle Puzzle
·484 words·3 mins
Wherein the protagonist toys with attraction and repulsion, looking for the game in a particle system.
Merging and Popping Bubbles and Particles
·660 words·4 mins
Wherein the protagonist experiments with a particle simulation in a bubble shooter, mergy sorta way.
Sentry vs. GameAnalytics vs. PostHog
·389 words·2 mins
Wherein the protagonist trials and evaluates libraries for gathering usage data so he can find out whether all those people are actually playing his games.
Snowflake Performance Tuning
·165 words·1 min
Wherein the protagonist squeezes more performance out of the snowflake algorithm.
Hex Grids and Ice Crystals
·368 words·2 mins
Wherein the protagonist succeeds at rendering snowflakes using a simpler algorithm.
Worst Snowflake Ever
·164 words·1 min
Wherein the protagonist uses a numerical simulation to very, very slowly model a boring blob.
First Stab at Generating Ice Crystals
·220 words·2 mins
Wherein the protagonist’s generated snowflakes look more like printed circuit boards.
A Subway Map for Laser Levels
·125 words·1 min
Wherein the protagonist arranges puzzles into interconnected groups which teach different mechanics.

2025

A Petri Dish of a Dungeon
·640 words·4 mins
Wherein the protagonist lays out the damk caverns in which the blobby monster shall grow.